ov064 β€” overlay detail

DS game only γ¨γ‚“γŒγ‚Šγƒœγ‚¦γ‚·γ¨γŠγ—γ‚ƒγ‚Œγͺまほう぀かい The field guide documents the DS game's internals.

containers: minigame/pcrunway.lzs, model/meffect/meffect.ofs, model/meffect/mefftex.ofs (+1 more)

ov064 minigame

containers: minigame/pcrunway.lzs, model/meffect/meffect.ofs, model/meffect/mefftex.ofs (+1 more)

Header

Numeric metadata for this overlay as read from the overlay table at ROM offset 0x8DE00 (per-entry stride 32 bytes). Function counts, data-item counts, and the call-graph fan-out are from a Ghidra 11.3.1 headless auto-analysis pass.

Overlay ID 64
File ID 64
RAM load address 0x02155a00
RAM size 12,608 bytes (0x3140)
BSS size 0 bytes
On-disk compressed size 10,496 bytes
Compression flag 0x1 (BLZ-compressed)
Functions 61
External calls 97
Jump tables 1
Data items 240
Code coverage 60% (7,620 of 12,608 bytes)

Reading the binary

The overlay ships on the cart at file ID 64 under the BLZ code-LZ compression wrapper (the same backward-LZ scheme Nintendo uses for executable ARM9 code). At load time the engine reads the overlay table entry at ROM offset 0x8DE00 + 64 * 0x20, allocates the destination RAM region at 0x02155a00, decompresses the body in-place (if compressed), and resolves any external relocations.

To inspect this overlay outside the running game, decompress overlay/overlay_064.bin with ndspy.codeCompression.decompress() (Python ndspy library) and load the resulting plaintext into Ghidra or IDA at base address 0x02155a00. The raw Ghidra auto-analysis dump used to populate this page lives at notes/overlay_knowledgebase/raw/ov064.json; the per-overlay descriptive markdown is at notes/overlay_knowledgebase/ov064.md.

Embedded strings

2 UTF-16 LE strings live inside this overlay's compiled binary. These addresses are absolute (inside the overlay's RAM image after load). The text is stored as little-endian UTF-16 code units, NUL-terminated.

0x02156e54 `ι„›θ₯ι„œθ₯€γƒΎι€`
0x02157df8 `γƒŒζ €ζ«€ι€†`

Container references

Distinct container basenames referenced by this overlay. Each is loaded via the content cache by passing the basename string to a lookup that resolves it to a file ID in the ROM's FAT. The path column shows the file's location in the clean extract, where resolved.

Unresolved

These container basenames appeared in the overlay's string table but no file of that name was found in the clean extract. Most are false-positive ASCII matches (function names, register maps, fragments of other strings); a few may be containers that the overlay names but never actually opens. Listed for completeness.

Function list

Functions Ghidra auto-identified inside this overlay's RAM range. Names prefixed FUN_ are auto-generated from the function's entry address; size is in bytes; the "calls" column counts both intra-overlay branches and external ARM9 call targets. The "strings" column counts how many UTF-16 LE strings each function references.

Show all 61 functions
# Address Size Calls Strings Role hint
1 0x02155a00 8 0 0 trampoline / small helper
2 0x02155a08 26 1 0 trampoline / small helper
3 0x02155a24 32 0 0 trampoline / small helper
4 0x02155a44 84 0 0 code
5 0x02155a98 142 8 0 code
6 0x02155b2c 34 1 0 trampoline / small helper
7 0x02155b54 160 1 0 code
8 0x02155bf4 386 5 0 code
9 0x02155d80 154 9 0 code
10 0x02155e20 16 0 0 trampoline / small helper
11 0x02155e30 6 0 0 trampoline / small helper
12 0x02155e38 140 3 0 code
13 0x02155ec4 38 0 0 trampoline / small helper
14 0x02155eec 34 1 0 trampoline / small helper
15 0x02155f14 12 1 0 trampoline / small helper
16 0x02155f20 26 0 0 trampoline / small helper
17 0x02155f3c 74 4 0 code
18 0x02155f88 26 2 0 trampoline / small helper
19 0x02155fa4 150 7 0 code
20 0x0215603c 18 0 0 trampoline / small helper
21 0x02156050 14 0 0 trampoline / small helper
22 0x02156064 6 0 0 trampoline / small helper
23 0x0215606c 72 4 0 code
24 0x021560b8 22 2 0 trampoline / small helper
25 0x021560d4 24 1 0 trampoline / small helper
26 0x021560f0 70 1 0 code
27 0x02156138 82 1 0 code
28 0x0215618c 140 8 0 code
29 0x0215621c 8 0 0 trampoline / small helper
30 0x02156224 6 0 0 trampoline / small helper
31 0x0215622c 300 25 0 high-fan-out (likely dispatcher / setup)
32 0x021563b8 658 13 0 code
33 0x0215684e 40 3 0 code
34 0x02157056 88 7 0 code
35 0x021570ae 4 0 0 trampoline / small helper
36 0x021570d8 6 0 0 trampoline / small helper
37 0x021570e0 16 0 0 trampoline / small helper
38 0x021570f0 8 0 0 trampoline / small helper
39 0x02157428 690 33 1 refs: pcrunway
40 0x02157710 18 0 0 trampoline / small helper
41 0x02157728 88 2 0 code
42 0x0215778c 744 29 0 high-fan-out (likely dispatcher / setup)
43 0x02157a94 1,036 34 0 high-fan-out (likely dispatcher / setup)
44 0x021580ac 170 6 0 code
45 0x02158160 66 3 0 code
46 0x021581ac 136 4 0 code
47 0x02158240 54 3 0 code
48 0x02158280 204 9 0 code
49 0x02158358 8 0 0 trampoline / small helper
50 0x02158360 640 20 0 code
51 0x021585e8 4 0 0 trampoline / small helper
52 0x021585ec 54 3 0 code
53 0x0215862c 170 7 0 code
54 0x021586dc 6 0 0 trampoline / small helper
55 0x021586e4 56 1 0 code
56 0x0215871c 56 1 0 code
57 0x02158754 52 4 0 code
58 0x02158788 12 1 0 trampoline / small helper
59 0x02158794 12 1 0 trampoline / small helper
60 0x021587a0 12 1 0 trampoline / small helper
61 0x021587ac 202 18 0 code

Open questions & conflicts

Open questions / unknowns

Conflicts with the prior shallow pass

Source