ov047 โ€” overlay detail

DS game only ใจใ‚“ใŒใ‚Šใƒœใ‚ฆใ‚ทใจใŠใ—ใ‚ƒใ‚Œใชใพใปใ†ใคใ‹ใ„ The field guide documents the DS game's internals.

containers: 2d/selmusicshow.lzs, selectmusic, selmusicshow

ov047 general_2d_ui

containers: 2d/selmusicshow.lzs, selectmusic, selmusicshow

Header

Numeric metadata for this overlay as read from the overlay table at ROM offset 0x8DE00 (per-entry stride 32 bytes). Function counts, data-item counts, and the call-graph fan-out are from a Ghidra 11.3.1 headless auto-analysis pass.

Overlay ID 47
File ID 47
RAM load address 0x02155a00
RAM size 7,520 bytes (0x1d60)
BSS size 0 bytes
On-disk compressed size 5,664 bytes
Compression flag 0x1 (BLZ-compressed)
Functions 31
External calls 77
Jump tables 1
Data items 104
Code coverage 76% (5,712 of 7,520 bytes)

Reading the binary

The overlay ships on the cart at file ID 47 under the BLZ code-LZ compression wrapper (the same backward-LZ scheme Nintendo uses for executable ARM9 code). At load time the engine reads the overlay table entry at ROM offset 0x8DE00 + 47 * 0x20, allocates the destination RAM region at 0x02155a00, decompresses the body in-place (if compressed), and resolves any external relocations.

To inspect this overlay outside the running game, decompress overlay/overlay_047.bin with ndspy.codeCompression.decompress() (Python ndspy library) and load the resulting plaintext into Ghidra or IDA at base address 0x02155a00. The raw Ghidra auto-analysis dump used to populate this page lives at notes/overlay_knowledgebase/raw/ov047.json; the per-overlay descriptive markdown is at notes/overlay_knowledgebase/ov047.md.

Embedded strings

4 UTF-16 LE strings live inside this overlay's compiled binary. These addresses are absolute (inside the overlay's RAM image after load). The text is stored as little-endian UTF-16 code units, NUL-terminated.

0x0215685a `ใƒๆ €ๅถ€็€ `
0x021568c6 `ใƒๆ €ๅถ€็€ `
0x0215696a `ใƒๆ €ๅถ€็€ `
0x02157670 `ใ‚ทใƒงใƒผใฎใŠใ‚“ใŒใ`

Container references

Distinct container basenames referenced by this overlay. Each is loaded via the content cache by passing the basename string to a lookup that resolves it to a file ID in the ROM's FAT. The path column shows the file's location in the clean extract, where resolved.

Unresolved

These container basenames appeared in the overlay's string table but no file of that name was found in the clean extract. Most are false-positive ASCII matches (function names, register maps, fragments of other strings); a few may be containers that the overlay names but never actually opens. Listed for completeness.

Function list

Functions Ghidra auto-identified inside this overlay's RAM range. Names prefixed FUN_ are auto-generated from the function's entry address; size is in bytes; the "calls" column counts both intra-overlay branches and external ARM9 call targets. The "strings" column counts how many UTF-16 LE strings each function references.

Show all 31 functions
# Address Size Calls Strings Role hint
1 0x02155a00 176 2 0 code
2 0x02155ab0 88 12 0 code
3 0x02155f8c 36 4 0 trampoline / small helper
4 0x02155fb0 574 32 0 high-fan-out (likely dispatcher / setup)
5 0x021561f8 358 24 0 high-fan-out (likely dispatcher / setup)
6 0x02156374 12 0 0 trampoline / small helper
7 0x02156388 44 0 0 code
8 0x021563b8 58 2 0 code
9 0x021563f4 56 1 0 code
10 0x02156430 22 1 0 trampoline / small helper
11 0x0215644c 98 5 0 code
12 0x021564c0 40 5 0 code
13 0x021564ec 28 1 0 trampoline / small helper
14 0x0215650c 28 1 0 trampoline / small helper
15 0x0215652c 28 1 0 trampoline / small helper
16 0x0215654c 10 0 0 trampoline / small helper
17 0x02156560 312 11 0 code
18 0x0215669c 50 2 0 code
19 0x021566d4 68 3 0 code
20 0x0215671c 206 12 0 code
21 0x021567f4 428 10 0 code
22 0x021569a0 434 24 0 high-fan-out (likely dispatcher / setup)
23 0x02156b70 458 19 0 code
24 0x02156d58 1,048 43 14 refs: selmusicshow \| selmusicshow \| selmusicshow \| selmusicshow \| selmusicshow \| selmusicshow
25 0x021571b4 106 9 0 code
26 0x02157224 386 19 0 code
27 0x021573ac 160 9 0 code
28 0x02157454 194 13 0 code
29 0x02157524 168 10 0 code
30 0x021575dc 16 1 0 trampoline / small helper
31 0x021575f0 22 2 0 trampoline / small helper

Open questions & conflicts

Open questions / unknowns

Conflicts with the prior shallow pass

Source