ov015 β€” overlay detail

DS game only γ¨γ‚“γŒγ‚Šγƒœγ‚¦γ‚·γ¨γŠγ—γ‚ƒγ‚Œγͺまほう぀かい The field guide documents the DS game's internals.

containers: 2d/goodslist.lzs, goodslist

ov015 general_2d_ui

containers: 2d/goodslist.lzs, goodslist

Header

Numeric metadata for this overlay as read from the overlay table at ROM offset 0x8DE00 (per-entry stride 32 bytes). Function counts, data-item counts, and the call-graph fan-out are from a Ghidra 11.3.1 headless auto-analysis pass.

Overlay ID 15
File ID 15
RAM load address 0x02155a00
RAM size 6,368 bytes (0x18e0)
BSS size 0 bytes
On-disk compressed size 4,916 bytes
Compression flag 0x1 (BLZ-compressed)
Functions 33
External calls 62
Jump tables 1
Data items 110
Code coverage 67% (4,266 of 6,368 bytes)

Reading the binary

The overlay ships on the cart at file ID 15 under the BLZ code-LZ compression wrapper (the same backward-LZ scheme Nintendo uses for executable ARM9 code). At load time the engine reads the overlay table entry at ROM offset 0x8DE00 + 15 * 0x20, allocates the destination RAM region at 0x02155a00, decompresses the body in-place (if compressed), and resolves any external relocations.

To inspect this overlay outside the running game, decompress overlay/overlay_015.bin with ndspy.codeCompression.decompress() (Python ndspy library) and load the resulting plaintext into Ghidra or IDA at base address 0x02155a00. The raw Ghidra auto-analysis dump used to populate this page lives at notes/overlay_knowledgebase/raw/ov015.json; the per-overlay descriptive markdown is at notes/overlay_knowledgebase/ov015.md.

Embedded strings

No UTF-16 LE strings are embedded directly in this overlay's binary. Any text it displays at runtime comes from a container file loaded via the content cache.

Container references

Distinct container basenames referenced by this overlay. Each is loaded via the content cache by passing the basename string to a lookup that resolves it to a file ID in the ROM's FAT. The path column shows the file's location in the clean extract, where resolved.

Unresolved

These container basenames appeared in the overlay's string table but no file of that name was found in the clean extract. Most are false-positive ASCII matches (function names, register maps, fragments of other strings); a few may be containers that the overlay names but never actually opens. Listed for completeness.

Function list

Functions Ghidra auto-identified inside this overlay's RAM range. Names prefixed FUN_ are auto-generated from the function's entry address; size is in bytes; the "calls" column counts both intra-overlay branches and external ARM9 call targets. The "strings" column counts how many UTF-16 LE strings each function references.

Show all 33 functions
# Address Size Calls Strings Role hint
1 0x02156004 30 0 0 trampoline / small helper
2 0x02156024 44 4 0 code
3 0x02156050 592 33 0 high-fan-out (likely dispatcher / setup)
4 0x021562ac 14 2 0 trampoline / small helper
5 0x021562c0 52 4 0 code
6 0x021562f4 70 4 0 code
7 0x02156348 52 0 0 code
8 0x02156380 94 4 0 code
9 0x021563e0 56 1 0 code
10 0x0215641c 22 1 0 trampoline / small helper
11 0x02156438 64 4 0 code
12 0x02156480 34 4 0 trampoline / small helper
13 0x021564a8 28 1 0 trampoline / small helper
14 0x021564c8 28 1 0 trampoline / small helper
15 0x021564e8 10 0 0 trampoline / small helper
16 0x021564fc 254 15 0 code
17 0x02156600 296 12 0 code
18 0x02156734 446 20 0 code
19 0x02156900 36 1 0 trampoline / small helper
20 0x02156928 8 0 0 trampoline / small helper
21 0x02156938 44 5 0 code
22 0x02156964 776 42 13 refs: goodslist \| goodslist \| goodslist \| goodslist \| goodslist \| goodslist
23 0x02156cbc 128 15 0 code
24 0x02156d54 786 66 0 high-fan-out (likely dispatcher / setup)
25 0x02157088 12 0 0 trampoline / small helper
26 0x02157098 18 0 0 trampoline / small helper
27 0x021570b4 52 3 0 code
28 0x021570ec 18 0 0 trampoline / small helper
29 0x02157108 52 3 0 code
30 0x02157140 34 2 0 trampoline / small helper
31 0x02157164 78 5 0 code
32 0x021571b4 16 1 0 trampoline / small helper
33 0x021571c8 22 2 0 trampoline / small helper

Open questions & conflicts

Open questions / unknowns

Conflicts with the prior shallow pass

Source