ov148 β€” overlay detail

DS game only γ¨γ‚“γŒγ‚Šγƒœγ‚¦γ‚·γ¨γŠγ—γ‚ƒγ‚Œγͺまほう぀かい The field guide documents the DS game's internals.

containers: /ucc/act/boil_mdl.ofs, /ucc/act/boil_mdl_prm.lzs, /ucc/act/boil_mdl_sub.ofs (+1 more)

ov148 ucc

containers: /ucc/act/boil_mdl.ofs, /ucc/act/boil_mdl_prm.lzs, /ucc/act/boil_mdl_sub.ofs (+1 more)

Header

Numeric metadata for this overlay as read from the overlay table at ROM offset 0x8DE00 (per-entry stride 32 bytes). Function counts, data-item counts, and the call-graph fan-out are from a Ghidra 11.3.1 headless auto-analysis pass.

Overlay ID 148
File ID 148
RAM load address 0x021b1ba0
RAM size 10,208 bytes (0x27e0)
BSS size 0 bytes
On-disk compressed size 8,708 bytes
Compression flag 0x1 (BLZ-compressed)
Functions 49
External calls 79
Jump tables 7
Data items 286
Code coverage 69% (7,026 of 10,208 bytes)

Reading the binary

The overlay ships on the cart at file ID 148 under the BLZ code-LZ compression wrapper (the same backward-LZ scheme Nintendo uses for executable ARM9 code). At load time the engine reads the overlay table entry at ROM offset 0x8DE00 + 148 * 0x20, allocates the destination RAM region at 0x021b1ba0, decompresses the body in-place (if compressed), and resolves any external relocations.

To inspect this overlay outside the running game, decompress overlay/overlay_148.bin with ndspy.codeCompression.decompress() (Python ndspy library) and load the resulting plaintext into Ghidra or IDA at base address 0x021b1ba0. The raw Ghidra auto-analysis dump used to populate this page lives at notes/overlay_knowledgebase/raw/ov148.json; the per-overlay descriptive markdown is at notes/overlay_knowledgebase/ov148.md.

Embedded strings

8 UTF-16 LE strings live inside this overlay's compiled binary. These addresses are absolute (inside the overlay's RAM image after load). The text is stored as little-endian UTF-16 code units, NUL-terminated.

0x021b2643 `ζ€Ήζ…«η₯˜γƒΆ`
0x021b29e7 `η‘°η•ζ…Žγ—εœœ`
0x021b29f5 `ε€¨ζ§‘ζ„œγ–εœœ`
0x021b2a3d `ζ€Ήζ₯ζ„œγ–εœœ`
0x021b2a4d `ζ€Ήζ…γ—εœœι³Ά`
0x021b2a5f `ζ„œγ–εœœι“Ά`
0x021b2a6f `ζ„γ–εœœθ³Ά`
0x021b31ae `适ヨ适頃`

Container references

Distinct container basenames referenced by this overlay. Each is loaded via the content cache by passing the basename string to a lookup that resolves it to a file ID in the ROM's FAT. The path column shows the file's location in the clean extract, where resolved.

Unresolved

These container basenames appeared in the overlay's string table but no file of that name was found in the clean extract. Most are false-positive ASCII matches (function names, register maps, fragments of other strings); a few may be containers that the overlay names but never actually opens. Listed for completeness.

Function list

Functions Ghidra auto-identified inside this overlay's RAM range. Names prefixed FUN_ are auto-generated from the function's entry address; size is in bytes; the "calls" column counts both intra-overlay branches and external ARM9 call targets. The "strings" column counts how many UTF-16 LE strings each function references.

Show all 49 functions
# Address Size Calls Strings Role hint
1 0x021b1da4 472 3 0 code
2 0x021b1f94 252 11 0 code
3 0x021b20b8 28 1 0 trampoline / small helper
4 0x021b20d4 84 5 0 code
5 0x021b2128 20 2 0 trampoline / small helper
6 0x021b2140 20 2 0 trampoline / small helper
7 0x021b2254 42 1 0 code
8 0x021b23d4 200 5 0 code
9 0x021b24b4 302 12 0 code
10 0x021b25f0 246 11 0 code
11 0x021b26f0 248 8 0 code
12 0x021b2804 150 0 0 code
13 0x021b289c 92 1 0 code
14 0x021b28f8 14 1 0 trampoline / small helper
15 0x021b2908 684 38 4 refs: /ucc/uccboil.lzs \| /ucc/act/boil_mdl_prm.lzs \| /ucc/act/boil_mdl_sub.ofs \| /ucc/act/boil_mdl_sub.ofs
16 0x021b2be8 344 12 0 code
17 0x021b2d50 90 4 0 code
18 0x021b2db0 32 0 0 trampoline / small helper
19 0x021b2dd8 72 3 0 code
20 0x021b2e2c 16 1 0 trampoline / small helper
21 0x021b2e3c 704 7 0 code
22 0x021b3174 238 7 0 code
23 0x021b3274 16 0 0 trampoline / small helper
24 0x021b3288 16 0 0 trampoline / small helper
25 0x021b32a0 54 3 0 code
26 0x021b32dc 44 0 0 code
27 0x021b3310 180 5 0 code
28 0x021b33cc 6 0 0 trampoline / small helper
29 0x021b344c 22 0 0 trampoline / small helper
30 0x021b3464 24 0 0 trampoline / small helper
31 0x021b3480 222 8 1 refs: /ucc/act/boil_mdl.ofs
32 0x021b3570 70 2 0 code
33 0x021b35c0 34 0 0 trampoline / small helper
34 0x021b35e8 86 3 0 code
35 0x021b3648 214 4 0 code
36 0x021b372c 368 10 0 code
37 0x021b38b0 64 1 0 code
38 0x021b38f8 434 11 0 code
39 0x021b3ac0 202 0 0 code
40 0x021b3b98 152 5 0 code
41 0x021b3c40 138 1 0 code
42 0x021b3d98 90 3 0 code
43 0x021b3e00 22 0 0 trampoline / small helper
44 0x021b3e18 18 0 0 trampoline / small helper
45 0x021b3e2c 74 3 0 code
46 0x021b3e84 50 4 0 code
47 0x021b4038 8 0 0 trampoline / small helper
48 0x021b41a0 56 0 0 code
49 0x021b422c 12 1 0 trampoline / small helper

Open questions & conflicts

Open questions / unknowns

Conflicts with the prior shallow pass

Source